CASTLE RAVENLOFT 3.5 PDF

In a month or so I plan on running Expedition to Castle Ravenloft with my group. This being partially inspired by the vampire kick I’ve been on. Expeditio n to Castle Ravenloft cenrers around the vampire. Strahd von Zarovich. As Dungeon Master,you must play him as carefully as the playe rs run their cha. CASTLE RAVENLOFT? The Expedition to Castle Raventoft campaign adventure is designed for four 6th-level Duucaous ┬┐St [email protected] charac- ters (though.

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The short passage Gevyen discovered mentions three holy shrines dedicated to saints of Lathander in the same remote region, as well as two powerful artifacts. The big change I have is that the Vampire is a little more like from the movie coming out Vampire Untold. These include Ashlyn the Lightbringer whose statistics appear in tactical encounter E3, page 36Sir Urik tactical encounter F, page 74and possibly even Ireena Kolyana entry E11, page Thread Tools Show Printable Version.

Barovia is isolated and the village cleric, in addition to being only 5th level, is entirely mad.

The PCs know of the Dragon and want him dead too. The Fortunes of Ravenloft do not come into play in this short session, and Strahd has no secondary goal. If Expedition to Castle Ravenloft takes place in the Forgotten Realms setting, consider using this hook instead of or in addition to any of the others included here.

Here is a link to what I did https: That’s correct, the board game is a board game, with rules derived from 4e. The PCs find the room in which to perform the ritual and arm themselves with one effective weapon against the vampire. The Scouring of the Land. I love the original adventure, and the Expedition did an excellent job of maintaining the core story while expanding the options for actually defeating Strahd. Looking at his abilities it appears he was meant to blast the party wth some ravenlogt level spells, then ravenllft melee to further debuff them and restock on spell before retreating and using magic at range again.

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Strahd can spend action points just as characters can — and he does so freely, knowing that his supply will quickly be replenished. The mighty weapon disappeared from knowledge centuries ago, but the PCs’ research indicates that it was last used in the remote mountain valley of Barovia.

Expedition to Castle Ravenloft – Wikipedia

The board game is a stand alone board game based loosely on the 4. This lost adventurer, Jeref Maurgen, is now a trophy in the cavern home of Varikov the trapper see encounter area H2 on page I just assumed that the rules are same as in HoH. Alternatively, the new character’s previous adventuring companions all met horrible ends, and she barely managed to stagger into Barovia with her life. Submit a new ravenllft. Gevyen Tallmer is a scholar, not an adventurer: More Expedition books followed the next year, including Expedition to the Ruins of Greyhawka long-awaited return to the most famous dungeon in roleplaying.

If the PCs are fighting Strahd when this occurs, the corners of his mouth twist into a wicked smile.

How does he interact with the people? Posted By Abstruse Thursday, 27th December, Freaking awesome TF2 banner by: Time is of the essence — you might have to tell the players outright that visiting the Tser Pool encampment is the most expeditious 3.5 to learn more. You can flesh these out into later adventures perhaps increasing the EL of encounters to challenge more experienced Ravenlloftor even build a new campaign featuring Strahd, returned from apparent death, threatening the world with a new scheme.

The nonlinear nature of this adventure means its encounters are largely self-contained, a feature that encourages “plundering. The randomization by taroka deck is still there.

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I am really bad at acting as NPCs or contributing to the atmosphere public speaking has always been a weak spot for me, even among friends so I am looking towards mechanics that help establish fear or ever present danger. Results 1 to 9 of caslte.

Expedition to Castle Ravenloft”. To make this book as useful to you as possible, this fastle presents several options for using the ravenlot in the way that best suits you, from one night of horrific adventure to a minicampaign lasting for months. All three of these characters have equipment appropriate to PCs of their level — though Ireena starts with a handicap, in that she has already failed her saving throw against Strahd’s dominate ability and lost some Constitution to his blood drain.

The board game includes a rule book and a scenario book. As they pursue these leads, the PCs must deal with the dangerous inhabitants of the region, including the werewolves of the Svalich Woods, Varikov the crazed trapper, and the three hags. All times are GMT His destination is Barovia, a small realm nestled in the eastern reaches of the Galena Mountains, a few days’ journey from Ironspur.

Strahd, were-wolves, vistani, hags, etc. Curse of Strahd has more in common with the original I6 Ravenloft it would seem. In an Eberron or d20 Modern campaign, having a pool of action points might diminish the sense of horror in this adventure, since the element of risk is less. Strahd is a badass and if you don’t find the legendary relics of Ravenloft you will TPK.